![]() Myah hair is an integrated hair simulation, rendering system you can create long and short, hair styles and even braids, ponytails and dreadlocks. We can even specify the point at which the cloth will tear under the force. We can also swing the bag around and have it fling out particles. Mesh attributes like bend, stretch, shear and dent, can be painted on and topology independent constraints can be used to attach cloth to other objects and to control its movement. Maya nucleus is an advanced simulation framework with integrated modules for cloth and particles with cloth.You can easily create clothing and other deformable materials from any polygon. ![]() Maya offers innovative dynamic simulation features to help you create stunning effects. You have all the tools to draw 2D objects, ( or NURBS ) inside Maya, divided in 2D Curves on the left and 2D Surfaces on the right. The main 2D and 3D drawing tools to drop objects on your workspace.
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